// Defines the System caller, which is basically a wrapper for system()
#ifndef SYSTEM_H_
#define SYSTEM_H_

#include <stdlib.h>

#include <string>

using namespace std;

static inline int System(const string cmd) {
  return system(cmd.c_str());
}

static inline int System(const char *cmd) {
  return system(cmd);
}

#endif // SYSTEM_H_

